Go HealthyA Mobile App for Healthy Eating
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Go Healthy is a smartphone/tablet app designed for helping those who have busy schedules to maintain healthy eating habit in a long run. Go Healthy mainly combines food recommendation and nutrition visualization together to help users keep healthy eating.
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Problem identification
People have the desire to eat healthy but it’s hard to achieve in real life.
The food we eat has a dramatic impact on your overall health and well-being, however, researches show that more than half Americans exceed the daily recommendation for sugars, fats, etc.. Meantime, more than 70% adults are trying to eat healthier at restaurants, yet find it hard to figure out how to. Therefore, my team aimed to solve this question by designing a mobile app that will help users to track their nutrition intake and give them recommendations on healthy meal options at restaurants. |
User interview: What Makes Eating Healthy Difficult
In this phrase, my team researched the specific problems adults encountered in achieving health eating, to identify potential improvement in their eating patterns. We interviewed 6 adult students from Cornell University with questions as such:
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Through the interview, we had several key findings:
Among the participants, international students especially have the difficulty in choosing the healthy food as they lack familiarity with the local food, and this difficulty would lead them to pressures to eat out especially when they don’t know what they might like on the menu nor they might end up spending money on unfamiliar food that they would not like.
Participants recognized the importance of eating healthy and attempted to. However, they don’t have enough time to get the right food due to the tight schedule and some participants would have very causal (fast food, packaged food) meal when alone. Participants used app like Yelp to help them to decide restaurants and pick food on menu, and they are willing to be recommended with the personalized healthy and tasteful dishes. Participants showed the desire to know their daily consumption and nutrition situation. |
Ideation
Based on these findings, we created an affinity diagram to understand the eating habits of interviewed students and we came up with four factors affecting their establishment of eating habit, and we chose the hierarchical task inventory for our model:
Use social relationship (social activities are likely to engage in eating)
manage time (what time is available for food)
access food (ways to get the food)
manage expenses (how much budget he expects)
manage time (what time is available for food)
access food (ways to get the food)
manage expenses (how much budget he expects)
Two aims of the product:
What we finalize as the two goals of the product:
- Make users be aware of their daily nutrition intake and goal.
- Give users specific dishes recommendation rather than restaurants recommendation.
Persona
We first drew out a persona Jo to relate to our findings and better understand the user scenario.
Brainstorming
In this phase, based on persona, we brainstormed ideas without too much focus limiting, and here are some my selected brainstorm ideas sketches:
Then we challenged our initial ideas and then integrated convincing points form the designs and to make our thought clear, we drew the outlines on the whiteboard:
In this phase, our features are:
- Using a map interface showing nearby restaurant and dishes.
- Provide Cuisine and price filter.
- Provide food scanner feature to automatically calculate the nutrition contained in the food.
- Personalized daily nutrition value recommended.
- Order and delivery service.